Tweens & Young Adult

Diamond

6,000.00

Diamond wasn’t always a star. Born to penniless parents who longed for a strong, healthy son, she was a dainty, delicate daughter – and a bitter disappointment.

Discovering an extraordinary gift for acrobatics, Diamond uses her talent to earn a few pennies, but brings shame on her family. When a mysterious, cruel-eyed stranger spots her performing, Diamond is sold – and is taken to become an acrobat at Tanglefield’s Travelling Circus.

The crowds adore Diamond, but life behind the velvet curtains is far from glamorous. Her wicked master forces Diamond to attempt ever more daring tricks, until she is terrified to step into the ring. But there are true friends to be found, too: the gentle Mister Marvel; the kindly Madame Adeline; and the glorious Emerald Star, Tanglefield’s brand-new ringmaster, and Diamond’s heroine.

When life at the circus becomes too dangerous to bear any longer, what will the future hold for Diamond? And will her beloved Emerald be a part of it?

Investigators: Ants In Our Pants

5,500.00

With agent Brash trapped in a mysterious coma, the technicians at S.U.I.T. have designed the ultimate replacement: RoboBrash! This high-tech replica has been programmed with all of the original Brash’s crime-fighting skills and knowhow―but it seems he’s got a few bugs in his system! Will Mango and his new partner be enough to stop the giant ants that are on a rampage in the city? Orchestrated by the spaced-out villain, Maestronaut, and Houdino, the dinosaur escape artist, it seems criminals are certainly upping the ANT-y!

Tokyo Ever After

6,500.00

Izumi Tanaka has never really felt like she fit in―it isn’t easy being Japanese American in her small, mostly white, northern California town. Raised by a single mother, it’s always been Izumi―or Izzy, because “It’s easier this way”―and her mom against the world. But then Izumi discovers a clue to her previously unknown father’s identity…and he’s none other than the Crown Prince of Japan. Which means outspoken, irreverent Izzy is literally a princess.

In a whirlwind, Izumi travels to Japan to meet the father she never knew and discover the country she always dreamed of. But being a princess isn’t all ball gowns and tiaras. There are conniving cousins, a hungry press, a scowling but handsome bodyguard who just might be her soulmate, and thousands of years of tradition and customs to learn practically overnight.

Izumi soon finds herself caught between worlds, and between versions of herself―back home, she was never “American” enough, and in Japan, she must prove she’s “Japanese” enough. Will Izumi crumble under the weight of the crown, or will she live out her fairy tale, happily ever after?

Nancy Drew: Dangerous Plays

4,500.00

Dad, Bess, and I are all set for London when Ned’s Shakespeare professor asks us to do a simple favor: to take a look at his townhouse while we’re there, since he can’t seem to locate the housekeeper and fears something’s wrong. Sounds easy enough, so I take the key.

Eager to cross the favor off our list, we stop by 53 Banbury Square shortly after we land. And let’s just say things in the townhouse aren’t quite tip-top. And the key? Well, it unlocks a Pandora’s box of serious trouble.

Goddess Girls: Persephone The Daring

5,000.00

Orpheus is a mortal rock god, and the girls at Mount Olympus Academy are wild about him! With his lyre and singing voice, Orpheus can charm pretty much anything—even things like stones and trees. But Hades and the other MOA boys aren’t charmed. In fact, they are less than thrilled that the girls are so gaga over this guy.

His fans are especially excited about his latest song about the girl he loved and lost, Eurydice. Orpheus was devastated when he lost Eurydice to the Underworld, so he asks Persephone to help get her back. Though it means breaking some very serious Underworld rules, Persephone pushes Hades to return Eurydice to the living world. But restoring Orpheus’s one true love might jeopardize Persephone’s own chances with her biggest crush…

Nancy Drew: Troubled Waters

4,500.00

In Troubled Waters, floods in the low-lying towns downriver from River Heights destroy many homes and business, and River Heights is mobilizing to contribute to relief efforts. Nancy, Bess, and George all sign on as volunteers for Helping Homes, a nonprofit that builds homes for people in need. But trouble starts when work on the new apartments is sabotaged including ruined plumbing equipment and holes smashed in newly installed drywall. Nancy wonders why anyone would hinder such a worthy project, and she immediately offers to try to find and stop the culprit.

Kid Normal

5,500.00

When Murph Cooper begins his new school several weeks into the year, he can’t help but feel a bit out of his depth. And it’s not because he’s worried about where to sit, making friends, and fitting in. It’s because his mom has accidentally enrolled him at a school for superheroes. And unlike his fellow students, who can control the weather or fly or conjure tiny horses from thin air, Murph has no special abilities whatsoever.

But Murph’s totally normal abilities might just be what the world needs. Because not far away is a great big bad guy who is half man and half wasp, and his mind is abuzz with evil plans . . . and when he comes after the best and the brightest, it’s up to Murph to be the real hero.

With black-and-white illustrations throughout, this laugh-out-loud story proves that heroes come in all shapes and sizes.

Canterwood Crest: Behind The Bit

5,000.00

In Chasing Blue, Sasha and her horse, Charm, have proven that they’re worthy competitors for the elite Canterwood Crest equestrian team. Things are definitely looking up . . . until Sasha finds out who her riding partner for the semester is: her archnemesis, Queen Bee Heather. Not. Good. And when Heather starts spending a little too much QT with Sasha’s almost-boyfriend, Jacob, the partnership is put to the ultimate test. The tension builds in Behind the Bit when Sasha and her team are accepted to a prestigious horse clinic. Can Sasha and Callie work together when it counts?

Canterwood Crest: Take The Reins

5,000.00

When Sasha Silver and her horse, Charm, arrive on the campus of the elite Canterwood Crest Academy, Sasha knows that she’s in trouble. She’s not exactly welcomed with open arms. One group of girls in particular is used to being the best, the brightest, and the prettiest on the team, and when Sasha shows her skills in the arena, the girls’ claws come out.

Sasha is determined to prove that she belongs at Canterwood. Will she rise to the occasion and make the advanced riding team by the end of her first semester? Or will the pressure send Sasha packing?

Goddess Girls: Persephone The Phony

5,000.00

As PERSEPHONE’s mom encourages her to do, she often “goes along to get along” instead of doing what she really wants. But when she meets Mount Olympus Academy bad-boy Hades, she finally feels she has found someone with whom she can be herself. He’s the first person who actually listens to her, and she finds herself liking him, despite the fact that the other goddess girls think he’s bad news. But if he makes her feel so special — and she’s so comfortable hanging around him — can he really be all that bad?

The Artifact Hunters

6,000.00

Isaac Wolf can travel through time. But he’s also in a race against it.

With tensions in Prague rising at the height of World War II, Isaac Wolf is forced to leave home with nothing more than a small backpack and a pendant in the shape of an eternity knot. His parents believe the pendant will keep him safe–if he can discover what it really means.

This clue leads him to Rookskill Castle, home of the Special Alternative Intelligence Unit where gifted children can learn to harness their powers to support the Allies’ cause. With the help of his new friends and an antique watch that allows him to travel through time, Isaac must unlock his own powers and uncover the true meaning of the eternity knot. The only way he can do that, though, is by hunting for a series of magical artifacts that are scattered throughout the past . . . and Isaac isn’t the only artifact hunter. Soon he finds himself in a race against a threat just as deadly as the war itself–one that his parents had been trying to shield him from all along.

The Adventure Is Now

6,000.00

Sometimes it’s hard to be Milton P. Greene. He says all the wrong things, his family is falling apart, and everyone at school avoids him because of the very embarrassing Bird Brain Incident. But when Milton plays his video game Isle of Wild, he becomes someone else―Sea Hawk, the brave and brilliant naturalist explorer who conquers danger at every turn.
Then Milton’s parents ship him off to the remote Lone Island for the summer, where his uncle Evan is an environmentalist researcher. The island is chock-full of spectaculous species, and Milton realizes this is his chance to become the brave and brilliant naturalist he’s always wanted to be―and even meet some fellow explorers!

But as it turns out, the future of the Lone Island is in some pretty serious peril, and the only thing that can save it is a field guide full of cryptic clues. If Milton and his unexpected new friends are going to protect the island, they’ll have to trust each other, discover new truths, and embark on a wild and wondrous adventure all their own.

Spy School Revolution

6,000.00

With SPYDER defeated, Ben Ripley is looking forward to his life getting back to normal, or as normal as possible when you’re a superspy in training. Until someone bombs the CIA conference room next door. To Ben’s astonishment, the attacker is none other than Erica Hale, the spy-in-training he respects more than any other.

His mission: prove Erica is not a double agent working against the US, locate the fabled colonial-era insurgent group that’s blackmailing her, figure out what their devious plot is, and thwart it.

But this time, Ben finds himself up against opponents he has never encountered before: his own friends. How can he succeed when he doesn’t even know who he can trust?

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